Surface 2.0

Jul 21, 2011 at 1:11 PM

I've been looking for the, I admit, easy way out of implementing multitouch physics in WPF for use with Surface. It seems all focus is on Silverlight and WP7 these days, and even though there is a version of Physics Engine Helper and also XAML physics - both use Farseer - that can be used in WPF, it does not support multitouch.

I'm coming from a design-world, so it's not easy for me to implement properly (!), so I did a lot of searching, and came across this project. Have anyone used this in conjunction with Surface 1 or 2?